Organizer code
0117
Organizer
ÖSTERÅKERS BK
Place
ÖSTERÅKER
Dogs fully name (without titles)
A-TE-ELL'S MONSIEUR VIRUS NIGER
Breed
GROENENDAEL
Reg.no
S46966/2005
Birth date
2005-06-15
Test date
2
006-09-17
Sex F/M
M
Owners name
CAROLINE APPELFELDT
Addres
DALBOBRANTEN 15
Postal no
128 68
Place
SKÖNDAL
Phone home
08-6593659
Phone work
 
Describer
 
Deviation from abreact
 
Owner cancels gunshots
 
Describer cancels test
 
Owner cancels test
X
Known mental status
 
Unacceptable behavior
Name in capital letters
AGNETA RAINSSON

 
    1

2

3

4

 5

1a

CONTACT
Greeting

Reject contact growling and/or will bite.

Avoids contact and redraws.

Accept contact, unengaged, but does not redraw.

Makes contact, or answers contact.

Exaggerated contact behavior, eg. jumps, whines, barks.

1b

CONTACT
Cooperation 

Does not follow despite several attempts.
Alt. not tested in this exercise.

Follows reluctantly.

Follows but is not engaged with the test manager.

Follows willingly. Engaged with the test manager.

Follows willingly. Exaggerated interest towards test manager, eg. jumps, whines, barks.

1c

CONTACT
Handling

Rejects with growls and/or bite attempts.

Handling not done.

Avoids, pulls away, or seeks support with the handler.

Accepts handling.

Accepts. Replies with contact behavior. 

Accept. Replies with exaggerated contact behaviour

2a

PLAY
Playfulness

Do not play

Do not play but shows interest   

Starts slow, becomes active, play

Starts quick, plays active.

Starts really quick, plays very active.

2b

PLAY
Grabbing

Do not grab

Do not grab, just sniff the object.

Grabs carefully or with front teeth.

Grabs immediately with full mouth.

Grabs immediately, grabs the object on the go.

2c

PLAY
Fighting

Do not grab

Grabs carefully, lets go, holds but do not tug.

Grabs, tugs, but let go and starts over.

Alt. chews

Grabs immediately with full mouth and fight the object until test manager let go.

Grabs immediately with full mouth, fight, pull alt. shakes the object during passive part until test manager let go.

3a

CHASE
Pursuit

Do not start

 

 

2nd time

Starts but stops before reaching the object.

 

 

Starts, or run slow, can increase speed, finishes.

Starts with high speed, focused-slows down at the object.


1st time

Starts immediately with high speed. Run past the object. May turn.

3b

CHASE
Grabbing

Ignore object.
Alt.
don't approach


2nd time

Do not grab, sniff the object.

Grabs, hesitate or with time delay.

Grabs immediately, releases.


1st time

Grabs immediately, holds object in at least 3 seconds.

4

Activity

Is inattentive/not interested/inactive.

Is attentive and calm-stands, sits or lies down.

Is attentive and mainly calm. Some activity.

Is attentive with raised activity or some anxiety.

Changes between activities during the time.

Alt. anxiety during the whole exercise.

5a

DISTANCE PLAY
Interest

Is not engaged with the figurant.

Controls, may interrupt.

Interested, follows the figurant without interruption.

Interested. Wants to go. A couple of attempts to start.

Very interested. Wants to go, several attempts to start.

5b

DISTANCE PLAY
Threat/aggression

Shows no threat behavior.

Shows some (1-2) threat behavior during the first part.

Shows some (1-2) threat behavior during the first and second part.

Shows several threat behavior during the first part.

Shows several threat behavior during the first and second part.

5c

DISTANCE PLAY
Curiousity

Do not approach the figurant in time.

Approach when the figurant is active.

Approach the hidden but talking figurant.

Approach figurant with low posture and/or with delay.

Approach figurant immediately without help.

5d

DISTANCE PLAY
Playfullness

Shows no interest.

Do not play, but shows interest.

Plays, can grab carefully, releases, do not fight the object.

Grabs. Fights the object, but can let go and start over.

Grabs immediately. Fights the object, do not let go.

5e

DISTANCE PLAY
Cooperation

Shows no interest.

Becomes active, but interrupts.

Is active with the figurant when the figurant is active.

Is active with figurant, shows interest towards passive figurant.

Encourage passive figurant to keep on playing.

6a

SURPRICE  
Fear

Don't stop or short stop

Crouch down and stop.

Evasive action without turning away.

Flees maximum 5 meters.

Flees more than 5 meters.

6b

SURPRICE
Threat/agression

Shows no threat behavior.

Shows some threat behavior.

Shows several threat behavior for a period of time.

Shows several threat behavior and some attacks.

Shows threat behavior and attack that can end with bites.

6c

SURPRICE
Curiosity

Approach when handler lays the overall down/do not approach in time.

Approach when handler sits down and talks to the overall and calls the dog.

Approach the overall when the handler stands beside it.

Approach the overall when the handler has walked half the distance.

Approach the overall without help.

6d

SURPRICE
Remaining fear

No change of speed or avoidence.

Small bow or change of speed at some passage.

Takes a bow or change speed at 1st passage. Less visible at the 2nd passage.

Takes a bow or change speed in at least 2 passages.

Shows great fear, or increasing fear at all passages.

6e

SURPRICE
Remaining interest

Shows no interest.

Stops. Sniff or look at the overall once.

Stops. Sniff or look at the overall at least twice.

Bites/plays with the overall. Decreasing interest.

Bites/play with the overall two times or more.

7a

SOUND SENCETIVITY
Fear

Don't stop or short stop

Crouch down and stop.

Evasive action without turning away.

Flees maximum 5 meters.

Flees more than 5 meters.

7b

SOUND SENCETIVITY
Curiosity

Do not approach in time.

Approach when handler sits down and talk to the rattling and call the dog.

Approach the rattling when handler stand beside it.

Approach the rattling when handler has walked half the distance.

Approach the rattling without help.

7c

SOUND SENCETIVITY
Remaining fear

No change of speed or avoidence.

Small bow or change of speed at some passage.

Takes a bow or change speed at 1st passage. Less visible at the 2nd passage.

Takes a bow or change speed in at least 2 passages.

Shows great fear, or increasing fear at all passages.

7d

SOUND SENCETIVITY
Remaining interest

Shows no interest.

Stops. Sniff or look at the rattling once.

Stops. Sniff or look at the rattling at least twice.

Bites/plays with the rattling. Decreasing interest.

Bites/play with the rattling two times or more.

8a

GHOSTS
Threat/aggression

Shows no threat behavior.

Shows some threat behavior.

Shows several threat behavior over a period of time

Shows threat behavior and some attack.

Shows threat behavior and several attacks.

8b

 

GHOSTS
Control

Shows some control, then no interest/no engagement.

Looks at the ghost a couple of times.

Controls and/or acts towards the ghosts. Long pauses. Eg. half way on both ghosts of whole way for one ghost.

Controls and/or acts towards both ghosts. Short interruptions.

Controls and/or acts towards both ghosts through the whole exercise.

8c

GHOSTS
Fear

Stays mainly in front of or beside the handler.

Stays mainly in front of or beside the handler. Some distance regulations.

Stays mainly in front of or beside owner. Changes between escape and control.

Stays mainly behind owner. Changes between escape and control.

Backs off longer than the length of the leash or leave the place

Alt. flees

8d

GHOSTS
Curiosity

Approach the ghost when handler takes off the ghosts headdress.

Alt. Don't approach in time.

Approach the ghost when handler talks to the ghost and calls the dog.

Approach the ghost when the handler stands beside.

Approach the ghost when handler have walked half the distance.

Approach the ghost without help.

8e

GHOSTS
Contact

Reject or avoid contact.

Alt. Don't approach in time.

Accept contact from figurant but doesn't respond.

Responds to contact from figurant.

Takes contact it self with the figurant.

Intensive contact behavior towards figurant. May jump and whine.

9a

PLAY 2
Playfullness

Do not play

Do not play, but shows interest.

Starts slowly, becomes active, plays

Starts quickly, plays active.

Starts very quickly, plays very active

9b

PLAY 2
Grabbing

Do not grab

Do not grab, just sniff the object.

Grabs carefully or with the front teeth.

Grabs immediately with full mouth.

Grabs immediately, grabs the object on the go.

10

GUNSHOTS

Shows no reaction. Quick control then no reaction.

Control that decreases during play/passivity. Then no reaction

Shows interest towards shooter, audience or something else, but returns to play or passivity.

Interrupts play or passivity. Locks on the audience, shooter or something else. Doesn't return to play/passivity.

Really uncomfortable, scared.
Alt. want to leave the place, tries to flee.
Alt. Handler cancels gunshots